![]() ![]() ![]() Some song names differ from the in-game versions. The voice samples in the songs conflicted with the voices in the game, factoring in their removal from the in-game soundtrack. Many songs included in the release of the album include vocals which could previously only be heard on the PlayStation version of the game these were actually the original versions of the songs. The album was packaged with a brushed aluminium design and featuring the official Command & Conquer logo. Though it was never released through retail, Westwood Studios sold this official soundtrack by special order through its website and in game catalogues. The soundtrack was bundled with some of the game’s collector’s editions, which feature tracks from both the original Command & Conquer and the expansion. The soundtrack spans two discs and 22 tracks with combined duration of approximately 72 minutes. The Music of Command & Conquer is a soundtrack album containing musical tracks from the video game Command & Conquer, composed by Frank Klepacki and produced by Westwood. Soundtracks The Music of Command & Conquer
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Quite often I would reach the end of the level thinking, "that's it?" and I would be surprised that it was actually 10 minutes. And the levels are HUGE! Not the bad kind of huge like Mad Space where you're just flat out tired of the level, but the average level in Sonic Heroes takes about 7-10 minutes, and every minute is fun (in my opinion, at least). UGH), and one huge difference I noticed from SA2. It's pretty glitchless IMO (except Bingo Highway. Wow Dimps, that must be pretty embarrassing. I mean, really, this game has better graphics than the Wii version of Sonic Unleashed. The graphics are surprisingly really good (but the character models are fugly), and it's kind of hard to believe they did this in 2003. I just beat Team Sonic's story, and I have to say this: Yeah, I've booted it up here and there but only just to try a level. Then, I booted up Sonic Heroes, and I haven't actually done a full playthrough of that game since. I didn't feel compelled to want all emblems like I did with SA1, so I quit after I beat the last story. Sure, the framerate is much smoother and the game is far less glitchier, but the graphics seemed really desaturated for some reason, but the shooting stages are kinda boring, and the emerald hunting stages just isn't fun. Then I played through Sonic Adventure 2 Battle (if you haven't noticed by now, I don't have a Dreamcast), and I didn't really like it. I liked it enough that I actually got all 130 emblems, a feat that have never been able to accomplish before, despite the fact that I've owned the game for about 6 or 7 years. ![]() I haven't played any of the old 3D titles in a long time, so this past month (and October), I booted up Sonic Adventure DX, and decided to play through it. Now, correct me if I'm wrong, but the majority of you guys think that we haven't had a good 3D main series Sonic game (well, at least not until Colors lol). |
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